How can you leverage the masters’ work?

Interdisciplinary interests add freshness and greater depth to much of singular pursue in creative activities. Learning art history and master’s woks are the foundations of the most of visual studies, they are well preserved valuable courses… however, how are we as a digital artist/game designer applying the knowledge and information in developing games?

The Aesthetics of Game Art and Game Design by By Chris Solarski ask the question…

http://www.gamasutra.com/view/feature/185676/the_aesthetics_of_game_art_and_.php?print=1

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How can you leverage the masters’ work?